Changes in version 22.2.3.1
System Fault » Devlog
- Incorrect north/south exits are pitched higher than east/west exits.
- Wall collision alerts are now halved for every direction other than ahead, to account for the fact that non-forward movement is slower.
- Audio beacons on incorrect exits are louder if the exit is unexplored.
- Add new wall impact sound for bullets.
- Made individual levels expand in size more slowly.
- Reduced robot count per level.
- Tweaked tension level calculations.
- (Hopefully) fix an issue where visibility was incorrectly calculated in some circumstances.
- Fixed more crashes.
Files
system-fault-demo-windows-x86_64.zip 59 MB
Version 22.2.3.1 Feb 03, 2022
systemfault-windows-x86_64.zip 59 MB
Version 22.2.3.1 Feb 03, 2022
system-fault-macos-x86_64.dmg 10 MB
Version 22.2.3.1 Feb 03, 2022
system-fault-linux-x86_64.AppImage 60 MB
Version 22.2.3.1 Feb 03, 2022
system-fault-demo-macos-x86_64.dmg 10 MB
Version 22.2.3.1 Feb 03, 2022
system-fault-demo-linux-x86_64.AppImage 60 MB
Version 22.2.3.1 Feb 03, 2022
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System Fault
A tactical, audio-only shoot 'em up inspired by Berzerk. Headphones are strongly recommended.
Status | In development |
Author | Lights Out Games |
Genre | Action |
Tags | 2D, Arcade, bevy, blind-friendly, Singleplayer |
More posts
- Changes in version 23.4.18.1Apr 18, 2023
- Changes in version 23.4.17.1Apr 17, 2023
- Changes in version 22.7.13.1Jul 13, 2022
- Changes in version 22.6.8.1Jun 08, 2022
- Changes in version 22.5.20.1May 20, 2022
- Changes in version 22.4.26.1Apr 26, 2022
- Changes in version 22.4.22.1Apr 22, 2022
- Changes in version 22.4.21.1Apr 21, 2022
- Changes in version 22.4.5.1Apr 05, 2022
- Changes in version 22.3.25.2Mar 25, 2022
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