View all by Lights Out Games
Creator
Follow Lights Out Games
Follow
Following Lights Out Games
Following
Add To Collection
Collection
Community
Devlog
Related games
Related
System Fault
←
Return to System Fault
Devlog
Changes in version 23.4.18.1
April 18, 2023
by
Lights Out Games
2
Disable immediate-mode rendering as that seems to cause issues for some. Tweaked occlusion frequencies for adjacent/distant sounds...
Continue reading
Changes in version 23.4.17.1
April 17, 2023
by
Lights Out Games
4
New environmental audio system, capturing what I imagine running through a robot-infested industrial complex sounds like. Rooms are now 25% smaller. Robot counts and detection ranges have been reduced...
Continue reading
Changes in version 22.7.13.1
July 13, 2022
by
Lights Out Games
Alert levels ramp up more slowly, making individual battles smaller and more spaced out. Shrank robot hitboxes. Doubled damage capacity for jackasses and badasses. Fixed various calculations for areas...
Continue reading
Changes in version 22.6.8.1
June 08, 2022
by
Lights Out Games
1
Ported audio subsystem to more modern library. Various smaller bugfixes...
Continue reading
Changes in version 22.5.20.1
May 20, 2022
by
Lights Out Games
1
Upgrade game engine and related plugins. Fixed many visibility and exploration mode inconsistencies. Added adrenaline. Multiple robot kills within the bonus window heal 1 point of health. The number r...
Continue reading
Changes in version 22.4.26.1
April 26, 2022
by
Lights Out Games
1
Upgraded underlying sound library. Added setting to toggle HRTF audio. Enable this for headphones, or disable it for stereo/surround-sound play. Added PulseAudio libraries into Linux build environment...
Continue reading
Changes in version 22.4.22.1
April 22, 2022
by
Lights Out Games
1
Robot patrols scale up more slowly. Pressing Start on gamepads from the pause menu now correctly resumes the game. Games no longer automatically restart when finished. Fixed macOS build issues. Once a...
Continue reading
Changes in version 22.4.21.1
April 21, 2022
by
Lights Out Games
1
Robot patrols appear from level 4 onward. Removed the command to speak number of remaining robots. Added ability to disable graphics rendering completely. Fixed flickering graphics. Linux builds now u...
Continue reading
Changes in version 22.4.5.1
April 05, 2022
by
Lights Out Games
3
Add new, roguelike-style ASCII graphics renderer. I can’t actually verify that this works, and more features will be rendered as this feature develops. Arrows and d-pad controls now navigate menus...
Continue reading
Changes in version 22.3.25.2
March 25, 2022
by
Lights Out Games
2
Removed a bad cache check that resulted in invalid visibility calculations. If the position of the last read log message is greater than its current length, reset it so log messages keep reading...
Continue reading
Changes in version 22.3.25.1
March 25, 2022
by
Lights Out Games
1
Happy våffeldagen. Fixed stupid bug in visibility system that likely a) produced incomplete results and b) negated recent performance gains by not caching results. That’s it. Enjoy your single bugf...
Continue reading
Changes in version 22.3.22.1
March 22, 2022
by
Lights Out Games
2
Fix crash when playing the Brawler card. Attempt to clean up some orphan sounds on robot destruction. Further optimizations to performance of visibility systems. Spawn fewer robots initially, and fewe...
Continue reading
Changes in version 22.3.18.1
March 18, 2022
by
Lights Out Games
2
Major internal tweaks to map generation and implementation of card mechanic. Level 1 starts with 30 robots once again, not 20. Tweaked tension mechanic such that alert levels have a more significant i...
Continue reading
Changes in version 22.3.8.1
March 08, 2022
by
Lights Out Games
3
Refactored and tweaked AI. Added and changed various sounds. Fixed crash caused by despawning projectiles in certain situations...
Continue reading
Changes in version 22.2.24.1
February 24, 2022
by
Lights Out Games
2
Many of the sounds have been changed. Sound ambience is procedurally generated around the player to create a more industrial feel. Robots now make sounds on some AI state changes, with an additional s...
Continue reading
Changes in version 22.2.3.1
February 03, 2022
by
Lights Out Games
1
Incorrect north/south exits are pitched higher than east/west exits. Wall collision alerts are now halved for every direction other than ahead, to account for the fact that non-forward movement is slo...
Continue reading
Changes in version 22.1.28.1
January 28, 2022
by
Lights Out Games
1
Fix even more crashes, hopefully at the source this time...
Continue reading
Changes in version 22.1.27.1
January 27, 2022
by
Lights Out Games
1
Fix a number of crashes. Fix an incorrectly generated dialog line from previous update. Spread dialog pitches out a bit more to make them a bit more distinctive...
Continue reading
Changes in version 22.1.25.1
January 25, 2022
by
Lights Out Games
Fix for crash when testing speakers. Fix for intermittent menu speech. Tweak compilation settings to (hopefully) include file/line numbers in automated crash reports...
Continue reading
Changes in version 22.1.21.2
January 21, 2022
by
Lights Out Games
1
(Hopefully) fix crashes due to missing OpenAL listener...
Continue reading
Changes in version 22.1.21.1
January 21, 2022
by
Lights Out Games
Different robot types now use different voice pitches. The left and right wall bumpers now have a different sound. Fix issue where snapping right between south and west rotated to the wrong direction...
Continue reading
Changes in version 22.1.10.1
January 10, 2022
by
Lights Out Games
1
Bullet wall impacts are now pitched higher than robot impacts. Tweak various alert thresholds...
Continue reading
Changes in version 21.12.9.1
December 09, 2021
by
Lights Out Games
1
Completely rewrite AI. Add mode to downshift the pitch of sounds behind the player. Downshift percentage is configurable in the settings menu. The pitch of robot bullet impacts indicates target health...
Continue reading
Changes in version 21.11.29.01
November 29, 2021
by
Lights Out Games
Add Windows Store release. Add ability to unlock full version from free trials on platforms that support it. Add force feedback for player shots. Fix crash caused by higher than expected tension level...
Continue reading
Changes in version 21.10.13.01
October 13, 2021
by
Lights Out Games
1
Added Linux and macOS builds. Improved performance when large swarms of robots are on the move. Only tick/clear bonus timers when in-game and alive. Removed references to how many hit points a given r...
Continue reading
Changes in version 21.10.08.01
October 08, 2021
by
Lights Out Games
1
Use new fractional damage model for robots. Damage drops off quickly with range. Enlarge robot hitboxes. Robots now investigate when overhearing taunts. Going loud is far more noticeable. I’ll just...
Continue reading
Changes in version 21.10.01.01
October 01, 2021
by
Lights Out Games
2
Dropped range of lure grenades. Fix various issues that kept mines from working. Increased robot hitbox size. Increase player projectile speed and range. Correctly tag powerups for exploration by item...
Continue reading
System Fault Early Access Demo Released
September 24, 2021
by
Lights Out Games
2
So to be absolutely clear, I know you can see some things through walls. I know that the audio glitches out in places. The AI is probably smarter, and dumber, than you give it credit for. But as Dumba...
Continue reading