Changes in version 22.2.24.1


  • Many of the sounds have been changed.
  • Sound ambience is procedurally generated around the player to create a more industrial feel.
  • Robots now make sounds on some AI state changes, with an additional sound on destruction.
  • Robots now comment when returning to their posts after a failed investigation.
  • Added a few more dialog lines.
  • Implemented card mechanic. Cards can eventually be unlocked to tweak gameplay in some way. For now though, all cards are unlocked while I change them. Access cards by starting a new “card game” from the main or pause menus.
  • Add the Brawler and Sniper laser cards.
  • Fixed issue where collision/visibility shapes were drawn with gaps, or offset by half a unit.
  • As documented, it is now no longer possible to advance to the next level when an enemy is visible. Fixed a previous bug allowing that.
  • The application window now initializes in borderless full-screen mode.
  • Change how releases are built. In particular, the Linux build is made in a Debian Buster container to improve distribution compatibility.
  • Fixed more visibility/AI-related bugs.
  • Resolved more crashes.

Files

system-fault-demo-windows-x86_64.zip 59 MB
Version 22.2.24.1 Feb 24, 2022
systemfault-windows-x86_64.zip 59 MB
Version 22.2.24.1 Feb 24, 2022
system-fault-macos-x86_64.dmg 10 MB
Version 22.2.24.1 Feb 24, 2022
system-fault-demo-macos-x86_64.dmg 10 MB
Version 22.2.24.1 Feb 24, 2022
system-fault-demo-linux-x86_64.AppImage 60 MB
Version 22.2.24.1 Feb 24, 2022

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