Release notes for version 20.09.30.1558
Onslaught » Devlog
Another day, another build. Here’s what you have to look forward to in version 20.09.30.1558:
- NVDA and other screen reader partial speech should now (finally!) be resolved.
- When spawning asteroids for a new wave, prevent them from spawning on top of each other. This may help with oddly-behaving asteroids on higher waves when the field starts out more crowded.
- Asteroids are now a bit louder, and a bit quieter when focused.
- The timer between lives has been shortened from 10 seconds to 5.
- Builds now expire at the end of October rather than later today.
This release was delayed in part due to some optimizations to help improve performance on mobile and other lower-CPU platforms. Now that the foundation is more solid, I plan to start branching out to determine whether or not console and mobile platforms are viable. Keep your fingers crossed!
Thanks and enjoy.
Files
onslaught.AppImage 31 MB
Version 20.09.30.1558 Sep 30, 2020
onslaught-windows-x86-64bit.zip 28 MB
Version 20.09.30.1558 Sep 30, 2020
onslaught-macos.zip 29 MB
Version 20.09.30.1558 Sep 30, 2020
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Onslaught
An audio-only Asteroids-like shooter
Status | In development |
Author | Lights Out Games |
Genre | Action |
Tags | Arcade, blind-friendly, Casual, Singleplayer |
More posts
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- Version 20.11.25.1814, with last-minute major changeNov 25, 2020
- Release notes for version 20.11.18.1715Nov 18, 2020
- Release notes for version 20.11.02.2019Nov 02, 2020
- Release notes for version 20.10.30.1438Oct 30, 2020
- Release notes for version 20.10.29.1658Oct 29, 2020
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