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Devlog
Release notes for version 21.01.25.1801
January 25, 2021
by
Lights Out Games
1
Changes: “Silence distant asteroids” is now the only behavior. The documentation and tutorial have been updated accordingly. Fixed a few additional documentation issues to reflect the larger field...
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Release notes for version 21.01.14.1821
January 14, 2021
by
Lights Out Games
Changes: Fragmented asteroids sometimes got a speed of 0 and never moved. This is now fixed. Asteroid fragments should all move, rather than sitting around waiting to be picked off. Silence distant as...
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Release notes for version 21.01.04.1738
January 04, 2021
by
Lights Out Games
The big new feature in this release is a mode that silences distant asteroids. With this setting enabled, asteroids further away than a quarter screen or so are silenced, though you can still hear dis...
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Release notes for 20.12.22.18387
December 22, 2020
by
Lights Out Games
1
Changes in this version: Speech on Android now works. For best results, disable your screen reader. Note that you’ll need a keyboard or controller to play on mobile. Hopefully fix lockups when spawn...
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Release notes for version 20.12.18.1545
December 18, 2020
by
Lights Out Games
Changes in this version: The delay between stages in the tutorial has been made consistent, and shortened. The right speaker test was fixed, and should now be accurate. Enjoy...
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Version 20.11.25.1814, with last-minute major change
November 25, 2020
by
Lights Out Games
With the initial release just days away, it’s probably a terrible idea to introduce gameplay changes. Yet, here we go. I’ve decided not to increase target base speed per wave. Each wave adds an ad...
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Release notes for version 20.11.18.1715
November 18, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.11.18.1715: Added another tutorial stage to explain focus modes. Mobile builds now prompt you to connect a gamepad i...
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Release notes for version 20.11.02.2019
November 02, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.11.02.2019: The Escape key should now work on Android. Previously, the Back button closed menus, paused/resumed, or...
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Release notes for version 20.10.30.1438
October 30, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.10.30.1438: The game now starts when TalkBack is terminated during the intro message. Thanks and enjoy...
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Release notes for version 20.10.29.1658
October 29, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.10.29.1658: Added auto-generated source code that was missing on Android, thus causing the build server to create br...
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Release notes for version 20.10.15.1759
October 15, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.10.15.1759: I’ve been focused on ports to new platforms for the last couple weeks, which is why things have been s...
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Release notes for version 20.09.30.1558
September 30, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.09.30.1558: NVDA and other screen reader partial speech should now (finally!) be resolved. When spawning asteroids f...
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Release notes for version 20.09.17.1328
September 17, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.09.17.1328: The big change in this release is proportional acceleration and turn speed when using the analogue stick...
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Release notes for version 20.09.16.1829
September 16, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.09.16.1829: When an asteroid is in your flight path, its audio will be amplified based on a multiplier of your speed...
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Release notes for Onslaught 20.09.11.1603
September 11, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.09.11.1603: Saucer sounds were downsampled to mono. The master audio volume is now correctly set on launch. Hyperjum...
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Release notes for version 20.09.04.1329
September 04, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.09.04.1329: The big new feature in this build is an experiment I’m calling focus modes. A focus mode strategically...
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Release notes for Onslaught 20.08.28.1918
August 28, 2020
by
Lights Out Games
Another day, another build. Here’s what you have to look forward to in version 20.08.28.1918: Collision alert warnings no longer sound in the game-over dialog, since it makes no sense to warn about...
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